Made things into tools to display enemy icons on spawner marks

This commit is contained in:
Marco 2025-04-28 10:52:50 +02:00
commit c00d298443
49 changed files with 174 additions and 55 deletions

View file

@ -1,9 +1,12 @@
[gd_scene load_steps=7 format=4 uid="uid://da7hmajaaiohm"]
[gd_scene load_steps=10 format=4 uid="uid://da7hmajaaiohm"]
[ext_resource type="Script" uid="uid://b2j00riayxkit" path="res://Scripts/Controllers/RogueliteRoom.cs" id="1_dm6kf"]
[ext_resource type="Resource" uid="uid://b5x83li01qrav" path="res://Resources/RogueliteMaps/TestRGMap.tres" id="2_5s4nm"]
[ext_resource type="Script" uid="uid://8umfjejbkcsm" path="res://Scripts/Actors/RogueliteEnemySpawner.cs" id="5_b5lqw"]
[ext_resource type="TileSet" uid="uid://6k28roiljylj" path="res://Tilesets/factory_tileset.tres" id="5_q5p8k"]
[ext_resource type="Script" uid="uid://krean0uywtms" path="res://Scripts/TilemapAvoidance.cs" id="6_81nvh"]
[ext_resource type="Resource" uid="uid://qbo6avc7x64b" path="res://Resources/Enemies/Fairy_Guard.tres" id="6_kfj8c"]
[ext_resource type="Resource" uid="uid://cocl3qontm3be" path="res://Resources/Enemies/Base_Fairy.tres" id="6_rlq0q"]
[sub_resource type="NavigationPolygon" id="NavigationPolygon_rlq0q"]
vertices = PackedVector2Array(166, 58, 294, 58, 294, 134, 166, 134, 166, 150, 154, 150, 154, 134, 154, 58, 26, 134, 26, 58, 166, 10, 154, 10)
@ -48,13 +51,24 @@ metadata/_edit_lock_ = true
[node name="EnemySpawners" type="Node2D" parent="."]
[node name="RogueliteEnemySpawner" type="Marker2D" parent="EnemySpawners"]
position = Vector2(57, 67)
position = Vector2(102, 67)
script = ExtResource("5_b5lqw")
Enemy = ExtResource("6_kfj8c")
[node name="RogueliteEnemySpawner2" type="Marker2D" parent="EnemySpawners"]
position = Vector2(88, 126)
position = Vector2(221, 72)
script = ExtResource("5_b5lqw")
Enemy = ExtResource("6_rlq0q")
[node name="RogueliteEnemySpawner3" type="Marker2D" parent="EnemySpawners"]
position = Vector2(266, 122)
position = Vector2(89, 115)
script = ExtResource("5_b5lqw")
Enemy = ExtResource("6_rlq0q")
[node name="RogueliteEnemySpawner4" type="Marker2D" parent="EnemySpawners"]
position = Vector2(227, 119)
script = ExtResource("5_b5lqw")
Enemy = ExtResource("6_rlq0q")
[node name="NavigationRegion2D" type="NavigationRegion2D" parent="."]
visible = false