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Made things into tools to display enemy icons on spawner marks
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49 changed files with 174 additions and 55 deletions
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@ -12,6 +12,7 @@ RoomName = &"TestMapSmallLab"
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Type = 1
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ScenePath = &"uid://dcxrdhq1yw5c7"
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Size = Vector2i(1, 1)
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StartShrouded = true
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DoorGridPositions = Array[Vector2i]([Vector2i(0, -1), Vector2i(0, 1), Vector2i(1, 0), Vector2i(-1, 0)])
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SpawnableEnemies = Array[Object]([ExtResource("1_1ns8k"), ExtResource("2_8dyfa"), ExtResource("3_3kq4c"), ExtResource("4_010mx")])
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DoorDirections = 30
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