Made things into tools to display enemy icons on spawner marks

This commit is contained in:
Marco 2025-04-28 10:52:50 +02:00
commit c00d298443
49 changed files with 174 additions and 55 deletions

View file

@ -1,5 +1,6 @@
[gd_resource type="Resource" script_class="EnemyResource" load_steps=14 format=3 uid="uid://cqfyuurvqb8m6"]
[gd_resource type="Resource" script_class="EnemyResource" load_steps=16 format=3 uid="uid://cqfyuurvqb8m6"]
[ext_resource type="Texture2D" uid="uid://callpd48wwnlw" path="res://Sprites/Actors/Fairy_Special.png" id="1_kekqr"]
[ext_resource type="Script" uid="uid://cq65aed620ijo" path="res://Scripts/Resources/Loot/LootDrop.cs" id="1_tf7s2"]
[ext_resource type="Resource" uid="uid://ct1fa2huvy34n" path="res://Resources/Items/Ammo1.tres" id="2_kekqr"]
[ext_resource type="Resource" uid="uid://dy53gia1tmkah" path="res://Resources/Items/Points_Pickup.tres" id="3_c0hok"]
@ -9,6 +10,10 @@
[ext_resource type="Resource" uid="uid://d27t8ruig8lie" path="res://Resources/Weapons/EnemyShotgun.tres" id="7_tf7s2"]
[ext_resource type="Script" uid="uid://cd5o0ceb50jki" path="res://Scripts/Resources/EnemyResource.cs" id="8_8fxhl"]
[sub_resource type="AtlasTexture" id="AtlasTexture_c0hok"]
atlas = ExtResource("1_kekqr")
region = Rect2(0, 0, 16, 16)
[sub_resource type="Resource" id="Resource_c8nix"]
script = ExtResource("1_tf7s2")
Item = ExtResource("2_kekqr")
@ -57,4 +62,5 @@ StrafeSpeed = 25.0
MaxStrafeDistance = 16.0
MinStrafeDistance = 8.0
ResponseTime = 0.5
IconSprite = SubResource("AtlasTexture_c0hok")
metadata/_custom_type_script = "uid://cd5o0ceb50jki"