Activables

This commit is contained in:
MaddoScientisto 2024-06-10 22:29:41 +02:00
commit bfe42b460b
9 changed files with 142 additions and 7 deletions

View file

@ -4,6 +4,8 @@ using System.Diagnostics;
public partial class Interactable : Area2D
{
[Export] public Activable Target { get; set; }
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{