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Modules for FSM
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9 changed files with 74 additions and 23 deletions
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@ -4,7 +4,7 @@ namespace Cirno.Scripts.Components.FSM.Player;
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public partial class NewInit : BaseState<PlayerState, CharacterBody2D>
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{
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public PlayerState StateId => PlayerState.Init;
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public override PlayerState StateId => PlayerState.Init;
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public override void Init(IStateMachine<PlayerState, CharacterBody2D> machine)
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{
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