Dropping and picking up

This commit is contained in:
Marco 2025-03-28 19:47:10 +01:00
commit bcd007fa1e
14 changed files with 294 additions and 62 deletions

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@ -7,11 +7,13 @@ using Godot.Collections;
namespace Cirno.Scripts.Components.FSM.Enemy;
public partial class EnemyStorageModule : Node2D
public partial class EnemyStorageModule : Node2D, IFSMStorage
{
[Export]
public EnemyFSMProxy Root { get; private set; }
public Node2D RootAsNode => Root;
public EnemyResource EnemyData => Root.EnemyResource;
public Vector2 MovementDirection { get; set; }