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Dropping and picking up
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14 changed files with 294 additions and 62 deletions
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@ -34,8 +34,6 @@ public partial class EnemyDropsProvider : Node2D
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private void DropItem(LootItem item)
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{
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if (!string.IsNullOrWhiteSpace(item.DropScenePath))
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{
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GD.Print($"Dropped item: {item.ItemName}");
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