Dropping and picking up

This commit is contained in:
Marco 2025-03-28 19:47:10 +01:00
commit bcd007fa1e
14 changed files with 294 additions and 62 deletions

View file

@ -34,8 +34,6 @@ public partial class EnemyDropsProvider : Node2D
private void DropItem(LootItem item)
{
if (!string.IsNullOrWhiteSpace(item.DropScenePath))
{
GD.Print($"Dropped item: {item.ItemName}");