Dropping and picking up

This commit is contained in:
Marco 2025-03-28 19:47:10 +01:00
commit bcd007fa1e
14 changed files with 294 additions and 62 deletions

View file

@ -2,7 +2,7 @@
[ext_resource type="Texture2D" uid="uid://cybpmpb0d8yva" path="res://Sprites/Projectile.png" id="1_7tn7y"]
[ext_resource type="Script" uid="uid://c4molirtle8a0" path="res://Scripts/Components/AutodeleteParticle.cs" id="2_2y1ka"]
[ext_resource type="AudioStream" uid="uid://euu22u5vf3gc" path="res://SFX/pldead00.wav" id="3_q7v7h"]
[ext_resource type="AudioStream" uid="uid://dsenlumnpx5ei" path="res://SFX/laser01.wav" id="3_m0s7m"]
[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_nmvck"]
particle_flag_disable_z = true
@ -15,14 +15,15 @@ scale_max = 4.0
[node name="DeathParticles" type="GPUParticles2D"]
emitting = false
amount = 16
process_material = SubResource("ParticleProcessMaterial_nmvck")
texture = ExtResource("1_7tn7y")
one_shot = true
process_material = SubResource("ParticleProcessMaterial_nmvck")
script = ExtResource("2_2y1ka")
LifeTime = 3.0
AutoStart = true
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("3_q7v7h")
stream = ExtResource("3_m0s7m")
volume_db = -15.078
autoplay = true
bus = &"Effects"