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3 changed files with 58 additions and 2 deletions
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@ -69,7 +69,7 @@ public partial class PlayerMovement : CharacterBody2D, IDestructible
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private bool _canMove = true;
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[Signal]
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public delegate void HealthChangedEventHandler(float newHealth, float MaxHealth);
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public delegate void HealthChangedEventHandler(float newHealth, float maxHealth);
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[Signal]
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public delegate void ShieldChangedEventHandler(float newShield, float maxShield);
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