Enemy information

This commit is contained in:
Marco 2025-03-20 11:34:48 +01:00
commit b9b8834bc2
11 changed files with 118 additions and 61 deletions

View file

@ -1,7 +1,8 @@
[gd_scene load_steps=34 format=3 uid="uid://bjskkeb3ppcs8"]
[gd_scene load_steps=29 format=3 uid="uid://bjskkeb3ppcs8"]
[ext_resource type="Script" uid="uid://c2mo5hc1qb6kf" path="res://Scripts/Components/Actors/Actor.cs" id="1_g7c56"]
[ext_resource type="Texture2D" uid="uid://c2seclmhd5yt3" path="res://Sprites/Actors/Cannon3D.png" id="2_m663r"]
[ext_resource type="Resource" uid="uid://ysd6wl2gmdhn" path="res://Resources/Enemies/Turret360.tres" id="2_x4kwn"]
[ext_resource type="Script" uid="uid://tk6ytw246ubg" path="res://Scripts/Components/Actors/EnemyPossessionMovement.cs" id="3_kuwnw"]
[ext_resource type="Script" uid="uid://dq338w2lw5phl" path="res://Scripts/Components/Actors/KeyboardInputProvider.cs" id="4_m663r"]
[ext_resource type="Script" uid="uid://daoxbq4sxy0br" path="res://Scripts/Components/Actors/TurretAnimationModule.cs" id="5_g7c56"]
@ -9,11 +10,8 @@
[ext_resource type="Script" uid="uid://c4qmuxjhheahr" path="res://Scripts/Components/ProximityPlayerDetection.cs" id="8_ktwe0"]
[ext_resource type="Script" uid="uid://cqwvssstkrdmw" path="res://Scripts/Components/Actors/ActorResourceProvider.cs" id="9_pyymf"]
[ext_resource type="PackedScene" uid="uid://cj63k0dmk7tl1" path="res://Scenes/Weapons/enemy_weapon_base.tscn" id="10_k6dxy"]
[ext_resource type="PackedScene" uid="uid://dh81snen2f6bf" path="res://Scenes/Weapons/Bullets/enemyBullet_rice_blue_small.tscn" id="10_kuwnw"]
[ext_resource type="Script" uid="uid://b6h8slfcd5suh" path="res://Scripts/Resources/DecreasingSpeedModifier.cs" id="11_84800"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="11_m663r"]
[ext_resource type="Resource" uid="uid://dyaxm3st70sh6" path="res://Resources/Weapons/Enemy/TurretWeapon.tres" id="11_kuwnw"]
[ext_resource type="Script" uid="uid://2cijskgyt2xb" path="res://Scripts/Components/Actors/DamageReceiverActorModule.cs" id="12_04r4v"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="12_84800"]
[ext_resource type="Script" uid="uid://m0ag88kn0c40" path="res://Scripts/Components/Actors/DeathAnimationHandler.cs" id="13_ufa2c"]
[ext_resource type="Resource" uid="uid://dk2rbf88a5irh" path="res://Resources/Bullets/Explosion_Harmless.tres" id="14_jal4w"]
[ext_resource type="Script" uid="uid://b0qcrs74bdqhf" path="res://Scripts/Components/Actors/EnemyTurretRotationMovement.cs" id="15_g7c56"]
@ -89,43 +87,6 @@ radius = 5.0
[sub_resource type="CircleShape2D" id="CircleShape2D_sthwe"]
radius = 85.0529
[sub_resource type="Resource" id="Resource_ktwe0"]
script = ExtResource("11_84800")
decreaseRate = 0.1
metadata/_custom_type_script = "uid://b6h8slfcd5suh"
[sub_resource type="Resource" id="Resource_5eesc"]
script = ExtResource("11_m663r")
BulletScene = ExtResource("10_kuwnw")
BulletSpeed = 100.0
Direction = Vector2(1, 0)
BulletDamage = 40.0
LifeTime = 10.0
DestroyOnCollision = true
Owner = 2
DamageType = 0
Controllable = false
Modifier = SubResource("Resource_ktwe0")
TimeModifiers = Array[Object]([])
metadata/_custom_type_script = "uid://dslyrfcej3g2n"
[sub_resource type="Resource" id="Resource_hjdpo"]
script = ExtResource("12_84800")
Name = null
BulletData = SubResource("Resource_5eesc")
RateOfFire = 0.4
BulletCapacity = 20
ReloadTime = 2.0
AutoReload = true
InfiniteAmmo = true
BulletsPerShot = 1
SpreadAngle = 0.0
RandomSpread = 0.0
ItemKey = null
AmmoKey = null
_rotationOffset = 0.0
metadata/_custom_type_script = "uid://b6fmrnipv88bk"
[sub_resource type="CircleShape2D" id="CircleShape2D_0tkae"]
radius = 5.09902
@ -133,8 +94,7 @@ radius = 5.09902
collision_layer = 16
collision_mask = 113
script = ExtResource("1_g7c56")
MovementSpeed = 0.0
Health = 12.0
EnemyData = ExtResource("2_x4kwn")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
sprite_frames = SubResource("SpriteFrames_k6dxy")
@ -174,10 +134,9 @@ shape = SubResource("CircleShape2D_sthwe")
[node name="HealthProvider" type="Node2D" parent="."]
script = ExtResource("9_pyymf")
ResourceName = "Health"
MaxResource = 6.0
[node name="EnemyWeapon" parent="." instance=ExtResource("10_k6dxy")]
WeaponData = SubResource("Resource_hjdpo")
WeaponData = ExtResource("11_kuwnw")
[node name="DamageReceiver" type="Node2D" parent="." node_paths=PackedStringArray("HealthProvider")]
script = ExtResource("12_04r4v")