Hurt sound

This commit is contained in:
Marco 2025-05-22 14:47:47 +02:00
commit b91e7dbf70
11 changed files with 100 additions and 22 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=89 format=3 uid="uid://c4pr2707hbeph"]
[gd_scene load_steps=91 format=3 uid="uid://c4pr2707hbeph"]
[ext_resource type="Script" uid="uid://d2ubk5gucny6s" path="res://Scripts/Components/FSM/PlayerFSMProxy.cs" id="1_g3wua"]
[ext_resource type="Script" uid="uid://bw2hakslndaxm" path="res://Scripts/Components/FSM/PlayerStateMachine.cs" id="1_mpmil"]
@ -46,6 +46,8 @@
[ext_resource type="Script" uid="uid://d2r5eh3wn16bg" path="res://Scripts/Components/FSM/Player/PlayerGrazingModule.cs" id="42_awrib"]
[ext_resource type="Script" uid="uid://ru6yajru35t0" path="res://Scripts/Components/FSM/Player/FreezeModule.cs" id="43_nfq4p"]
[ext_resource type="PackedScene" uid="uid://ckfhlsboy6mfr" path="res://Scenes/Weapons/Bullets/Ice.tscn" id="44_m1iep"]
[ext_resource type="AudioStream" uid="uid://dgp2e6cqb7i2q" path="res://SFX/Chiptone_Source/Cirno_Hurt.wav" id="47_fmswe"]
[ext_resource type="Script" uid="uid://c1cjjk0ghptyx" path="res://Scripts/Components/FSM/Player/HurtSoundPlayer.cs" id="48_3rkrn"]
[sub_resource type="CircleShape2D" id="CircleShape2D_b3hxm"]
radius = 5.0
@ -605,6 +607,11 @@ IceScene = ExtResource("44_m1iep")
Shield = NodePath("../DamageReceiver/ShieldProvider")
InputProvider = NodePath("../InputProvider")
[node name="HurtPlayer" type="AudioStreamPlayer2D" parent="." node_paths=PackedStringArray("DamageReceiver")]
stream = ExtResource("47_fmswe")
script = ExtResource("48_3rkrn")
DamageReceiver = NodePath("../DamageReceiver")
[connection signal="area_entered" from="DamageReceiver" to="DamageReceiver" method="_on_damage_hitbox_area_entered"]
[connection signal="area_entered" from="InteractionProvider" to="InteractionProvider" method="_on_interaction_controller_area_entered"]
[connection signal="area_exited" from="InteractionProvider" to="InteractionProvider" method="_on_interaction_controller_area_exited"]