Hurt sound

This commit is contained in:
Marco 2025-05-22 14:47:47 +02:00
commit b91e7dbf70
11 changed files with 100 additions and 22 deletions

View file

@ -1,8 +1,7 @@
[gd_resource type="Resource" script_class="WeaponResource" load_steps=5 format=3 uid="uid://do0jwf5jhx1i5"]
[gd_resource type="Resource" script_class="WeaponResource" load_steps=4 format=3 uid="uid://do0jwf5jhx1i5"]
[ext_resource type="Resource" uid="uid://sjrqf5xg6fek" path="res://Resources/Bullets/player_laser.tres" id="1_1h0tt"]
[ext_resource type="AudioStream" uid="uid://jsv3yjluv1au" path="res://SFX/Weapons/Reload_01.wav" id="2_h0bjj"]
[ext_resource type="AudioStream" uid="uid://cjg8r7bthkfsy" path="res://SFX/Laser_shoot 11.wav" id="3_iquwk"]
[ext_resource type="AudioStream" uid="uid://c1au3v0mynil8" path="res://SFX/Weapons/Laser_shoot 7.wav" id="2_gfnbi"]
[ext_resource type="Script" uid="uid://b6fmrnipv88bk" path="res://Scripts/Resources/WeaponResource.cs" id="4_70v4a"]
[resource]
@ -22,5 +21,4 @@ BulletsPerShot = 1
SpreadAngle = 5.0
RandomSpread = 2.5
_rotationOffset = 0.0
ReloadSound = ExtResource("2_h0bjj")
ShootSound = ExtResource("3_iquwk")
ShootSound = ExtResource("2_gfnbi")