Tweaked enemy health

This commit is contained in:
Marco 2025-04-09 09:16:41 +02:00
commit b7fde583f2
6 changed files with 11 additions and 8 deletions

View file

@ -9,7 +9,7 @@ script = ExtResource("2_sma76")
EnemyName = &"Rotating Turret"
EnemyKey = &"TURRET_360"
PrefabPath = &"res://Scenes/Actors/Turret360.tscn"
MaxHealth = 14.0
MaxHealth = 20.0
MovementSpeed = 0.0
Weapon = ExtResource("1_yap8t")
LootDrops = Array[ExtResource("1_sma76")]([])