Tweaked enemy health

This commit is contained in:
Marco 2025-04-09 09:16:41 +02:00
commit b7fde583f2
6 changed files with 11 additions and 8 deletions

View file

@ -44,7 +44,7 @@ script = ExtResource("1_p31tv")
EnemyName = &"Fairy Guard"
EnemyKey = &"FAIRY_GUARD"
PrefabPath = &"res://Scenes/Actors/FairyGuard_New.tscn"
MaxHealth = 4.0
MaxHealth = 10.0
MovementSpeed = 40.0
Weapon = ExtResource("7_xlxdc")
LootDrops = Array[ExtResource("2_ivudp")]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])