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Tweaked enemy health
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6 changed files with 11 additions and 8 deletions
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@ -44,7 +44,7 @@ script = ExtResource("1_p31tv")
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EnemyName = &"Fairy Guard"
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EnemyKey = &"FAIRY_GUARD"
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PrefabPath = &"res://Scenes/Actors/FairyGuard_New.tscn"
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MaxHealth = 4.0
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MaxHealth = 10.0
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MovementSpeed = 40.0
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Weapon = ExtResource("7_xlxdc")
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LootDrops = Array[ExtResource("2_ivudp")]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])
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