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Tweaked enemy health
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6 changed files with 11 additions and 8 deletions
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@ -44,7 +44,7 @@ script = ExtResource("8_241b0")
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EnemyName = &"Fairy"
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EnemyKey = &"FAIRY_BASE"
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PrefabPath = &"res://Scenes/Actors/Fairy_New.tscn"
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MaxHealth = 2.0
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MaxHealth = 8.0
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MovementSpeed = 30.0
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Weapon = ExtResource("7_xkg5o")
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LootDrops = Array[ExtResource("2_sxbtw")]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])
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