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Refactored locations
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16 changed files with 65 additions and 28 deletions
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@ -35,8 +35,7 @@ public partial class PlayerMovement : CharacterBody2D, IDestructible
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[Export] public float Health = 4f;
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[Export] public Weapon EquippedWeapon;
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[DebugGUIPrint]
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private float _currentHealth = 0f;
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private bool _isDestroyed = false;
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