Refactored locations

This commit is contained in:
Marco 2025-01-21 15:17:26 +01:00
commit b7defbb209
16 changed files with 65 additions and 28 deletions

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[gd_scene load_steps=4 format=3 uid="uid://b1qnfiuokpvsr"]
[ext_resource type="Texture2D" uid="uid://cybpmpb0d8yva" path="res://Sprites/Projectile.png" id="1_2eu87"]
[ext_resource type="Script" path="res://Scripts/Bullet.cs" id="1_jvxw3"]
[sub_resource type="CircleShape2D" id="CircleShape2D_jxptd"]
radius = 2.23607
[node name="Bullet" type="Area2D" groups=["bullets"]]
collision_layer = 8
collision_mask = 85
script = ExtResource("1_jvxw3")
Speed = 200.0
metadata/_edit_group_ = true
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("1_2eu87")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_jxptd")
[node name="Node2D" type="Node2D" parent="."]
editor_description = "Player Bullet"
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]

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[gd_scene load_steps=2 format=3 uid="uid://cfb3nsay84xdb"]
[ext_resource type="Texture2D" uid="uid://cfrvb1moh857m" path="res://Sprites/Crosshair.png" id="1_hincd"]
[node name="Sprite2D" type="Sprite2D"]
texture = ExtResource("1_hincd")