Refactored locations

This commit is contained in:
Marco 2025-01-21 15:17:26 +01:00
commit b7defbb209
16 changed files with 65 additions and 28 deletions

45
Scenes/Props/Barrel.tscn Normal file
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[gd_scene load_steps=8 format=3 uid="uid://bj28qiai2x2ar"]
[ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_avwdx"]
[ext_resource type="Texture2D" uid="uid://d2f16ke8c7vwx" path="res://Sprites/Barrel.png" id="1_e66t6"]
[ext_resource type="PackedScene" uid="uid://clyyl3jgpfoo7" path="res://Scenes/Props/Broken_Barrel.tscn" id="2_f145b"]
[ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_sm378"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
size = Vector2(11, 14)
[sub_resource type="AtlasTexture" id="AtlasTexture_v7gy8"]
atlas = ExtResource("1_e66t6")
region = Rect2(0, 0, 16, 16)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
size = Vector2(11, 14)
[node name="Barrel" type="Area2D" groups=["Destroyable"]]
collision_layer = 64
collision_mask = 138
script = ExtResource("1_avwdx")
Health = 2.0
ExplosionRadius = 2.0
ExplosionDamage = 2.0
DebrisScene = ExtResource("2_f145b")
ExplosionParticles = ExtResource("3_sm378")
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_2ewfl")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("AtlasTexture_v7gy8")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_ss2y0")

40
Scenes/Props/Box_Red.tscn Normal file
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[gd_scene load_steps=7 format=3 uid="uid://bgk7fgwiis425"]
[ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_flhlf"]
[ext_resource type="PackedScene" uid="uid://dpaobtgb3l4ft" path="res://Scenes/Props/Box_Red_Broken.tscn" id="2_baxfl"]
[ext_resource type="Texture2D" uid="uid://c1djpk8lbgjfe" path="res://Sprites/Box_Red.png" id="2_g1pum"]
[ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_mbs7l"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
size = Vector2(11, 14)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
size = Vector2(12, 10)
[node name="Red Box" type="Area2D" groups=["Destroyable"]]
collision_layer = 64
collision_mask = 10
script = ExtResource("1_flhlf")
Health = 4.0
ExplosionRadius = 0.0
ExplosionDamage = 0.0
DebrisScene = ExtResource("2_baxfl")
ExplosionParticles = ExtResource("3_mbs7l")
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_2ewfl")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_g1pum")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
position = Vector2(0, -3)
shape = SubResource("RectangleShape2D_ss2y0")

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[gd_scene load_steps=5 format=3 uid="uid://dpaobtgb3l4ft"]
[ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_bmfxn"]
[ext_resource type="Texture2D" uid="uid://cs07w6ekvoyog" path="res://Sprites/Box_Red_Broken.png" id="2_j8sot"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
size = Vector2(11, 14)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
size = Vector2(11, 14)
[node name="Red Box" type="Area2D" groups=["Destroyable"]]
collision_layer = 64
collision_mask = 10
script = ExtResource("1_bmfxn")
Health = 2.0
ExplosionRadius = 0.0
ExplosionDamage = 0.0
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_2ewfl")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_j8sot")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_ss2y0")

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[gd_scene load_steps=6 format=3 uid="uid://clyyl3jgpfoo7"]
[ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_gn5xq"]
[ext_resource type="Texture2D" uid="uid://d2f16ke8c7vwx" path="res://Sprites/Barrel.png" id="3_c3t2t"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_2ewfl"]
size = Vector2(11, 14)
[sub_resource type="AtlasTexture" id="AtlasTexture_v7gy8"]
atlas = ExtResource("3_c3t2t")
region = Rect2(16, 0, 16, 16)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_ss2y0"]
size = Vector2(11, 14)
[node name="Barrel" type="Area2D" groups=["Destroyable"]]
collision_layer = 64
collision_mask = 10
script = ExtResource("1_gn5xq")
Health = 2.0
ExplosionRadius = 0.0
ExplosionDamage = 0.0
metadata/_edit_group_ = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_2ewfl")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("AtlasTexture_v7gy8")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
visible = false
position = Vector2(0.5, -1)
shape = SubResource("RectangleShape2D_ss2y0")

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[gd_scene load_steps=8 format=3 uid="uid://uaf5r6cd71hu"]
[ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_7ckvo"]
[ext_resource type="Texture2D" uid="uid://d2rvjbllnogx4" path="res://Sprites/LargeTank.png" id="1_7h6ee"]
[ext_resource type="PackedScene" uid="uid://c53lpgcvld227" path="res://Scenes/Detritus.tscn" id="2_wpybp"]
[ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="3_2db64"]
[sub_resource type="AtlasTexture" id="AtlasTexture_i3nxh"]
atlas = ExtResource("1_7h6ee")
region = Rect2(0, 0, 64, 64)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0nhpj"]
size = Vector2(61, 61)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_s3n6b"]
size = Vector2(54, 48)
[node name="LargeTank" type="Area2D"]
collision_layer = 64
collision_mask = 10
script = ExtResource("1_7ckvo")
Health = 4.0
DebrisScene = ExtResource("2_wpybp")
ExplosionParticles = ExtResource("3_2db64")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("AtlasTexture_i3nxh")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(0.5, -0.5)
shape = SubResource("RectangleShape2D_0nhpj")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
collision_layer = 64
collision_mask = 10
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
position = Vector2(0, -3)
shape = SubResource("RectangleShape2D_s3n6b")

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[gd_scene load_steps=7 format=3 uid="uid://7cpk3c3d8cl7"]
[ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_laidj"]
[ext_resource type="Texture2D" uid="uid://dqx1di84tkfft" path="res://Sprites/MediumLiquidTanks.png" id="1_mv1jg"]
[ext_resource type="PackedScene" uid="uid://jmijre3eaf8m" path="res://Scenes/Explosion.tscn" id="2_1wfyv"]
[sub_resource type="AtlasTexture" id="AtlasTexture_i3nxh"]
atlas = ExtResource("1_mv1jg")
region = Rect2(64, 96, 32, 32)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0nhpj"]
size = Vector2(28, 24)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_b7nn4"]
size = Vector2(24, 14)
[node name="LargeTank" type="Area2D"]
collision_layer = 64
collision_mask = 10
script = ExtResource("1_laidj")
Health = 2.0
ExplosionParticles = ExtResource("2_1wfyv")
metadata/_edit_group_ = true
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("AtlasTexture_i3nxh")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
shape = SubResource("RectangleShape2D_0nhpj")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
position = Vector2(0, -3)
shape = SubResource("RectangleShape2D_b7nn4")

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[gd_scene load_steps=5 format=3 uid="uid://crmwuwhltmdq7"]
[ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_c66eg"]
[ext_resource type="Texture2D" uid="uid://b80wf43ow5d8b" path="res://Sprites/MediumTank.png" id="1_y64dw"]
[sub_resource type="AtlasTexture" id="AtlasTexture_i3nxh"]
atlas = ExtResource("1_y64dw")
region = Rect2(0, 0, 64, 64)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0nhpj"]
size = Vector2(30, 28)
[node name="LargeTank" type="Area2D" groups=["Destroyable"]]
collision_layer = 64
collision_mask = 10
script = ExtResource("1_c66eg")
Health = 2.0
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("AtlasTexture_i3nxh")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
position = Vector2(-16, -17)
shape = SubResource("RectangleShape2D_0nhpj")

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[gd_scene load_steps=6 format=3 uid="uid://bnhck5eh0tqxf"]
[ext_resource type="Script" path="res://Scenes/Barrel.cs" id="1_iba8l"]
[ext_resource type="Texture2D" uid="uid://juyup7so2u4g" path="res://Sprites/MediumTerminals.png" id="1_sgrg1"]
[sub_resource type="AtlasTexture" id="AtlasTexture_i3nxh"]
atlas = ExtResource("1_sgrg1")
region = Rect2(96, 0, 32, 32)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_0nhpj"]
size = Vector2(28, 24)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_vguns"]
size = Vector2(26, 22)
[node name="LargeTank" type="Area2D" groups=["Destroyable"]]
collision_layer = 64
collision_mask = 10
script = ExtResource("1_iba8l")
metadata/_edit_group_ = true
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = SubResource("AtlasTexture_i3nxh")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
visible = false
shape = SubResource("RectangleShape2D_0nhpj")
[node name="RigidBody2D" type="RigidBody2D" parent="."]
collision_layer = 64
collision_mask = 10
gravity_scale = 0.0
[node name="CollisionShape2D" type="CollisionShape2D" parent="RigidBody2D"]
position = Vector2(1, -4)
shape = SubResource("RectangleShape2D_vguns")