Refactored locations

This commit is contained in:
Marco 2025-01-21 15:17:26 +01:00
commit b7defbb209
16 changed files with 65 additions and 28 deletions

View file

@ -0,0 +1,17 @@
[gd_scene load_steps=4 format=3 uid="uid://crph24e6e0v0q"]
[ext_resource type="Script" path="res://Scenes/Interactable.cs" id="1_g3j01"]
[ext_resource type="Texture2D" uid="uid://d24g1qb40t72l" path="res://Sprites/Button_Small.png" id="2_7m30w"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_x0adl"]
[node name="ControlPad" type="Area2D" groups=["Interactable"]]
collision_layer = 4
collision_mask = 2
script = ExtResource("1_g3j01")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("RectangleShape2D_x0adl")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_7m30w")