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Add FSM components for player and enemy state management, including initialization and module resolution
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57 changed files with 526 additions and 506 deletions
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@ -1,4 +1,4 @@
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@tool
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@tool
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extends BaseViewer
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# Displays all enemies from directory structure or database
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@ -224,5 +224,3 @@ func _on_create_enemy_pressed() -> void:
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dialog.enemy_data_confirmed.connect(func(enemy_data):
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duplicate_enemy_requested.emit(enemy_data)
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)
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