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Add FSM components for player and enemy state management, including initialization and module resolution
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57 changed files with 526 additions and 506 deletions
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@ -1,4 +1,4 @@
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@tool
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@tool
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extends BaseCreatorDialog
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signal enemy_data_confirmed(enemy_data: Dictionary)
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@ -303,6 +303,3 @@ func _on_create_pressed() -> void:
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_save_dialog_size_and_position()
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enemy_data_confirmed.emit(enemy_data)
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queue_free()
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