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Add FSM components for player and enemy state management, including initialization and module resolution
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57 changed files with 526 additions and 506 deletions
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@ -1,4 +1,4 @@
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@tool
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@tool
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extends BaseViewer
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# Displays all bullets from the Resources/Bullets folders in a grid format
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@ -330,4 +330,3 @@ func _open_bullet_dialog(is_3d: bool, prefill_data: Dictionary = {}) -> void:
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dialog.call_deferred("setup_bullet", _editor_interface, is_3d, prefill_data)
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dialog.call_deferred("connect", "bullet_data_confirmed", _on_duplicate_bullet_confirmed)
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dialog.call_deferred("popup_centered")
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