Add FSM components for player and enemy state management, including initialization and module resolution

This commit is contained in:
MaddoScientisto 2026-02-26 23:13:57 +01:00
commit b6cc5a00e8
57 changed files with 526 additions and 506 deletions

View file

@ -1,4 +1,4 @@
@tool
@tool
extends BaseCreatorDialog
# Popup window for configuring bullet parameters before creation
@ -371,4 +371,3 @@ func _show_error(message: String) -> void:
dialog.title = "Error"
add_child(dialog)
dialog.popup_centered()