Add FSM components for player and enemy state management, including initialization and module resolution

This commit is contained in:
MaddoScientisto 2026-02-26 23:13:57 +01:00
commit b6cc5a00e8
57 changed files with 526 additions and 506 deletions

View file

@ -1,4 +1,4 @@
@tool
@tool
class_name BaseViewer
extends PanelContainer
@ -173,4 +173,3 @@ func _should_show_3d() -> bool:
func _log_to_dock(message: String, color: Color = Color.WHITE) -> void:
if _dock and _dock.has_method("add_log"):
_dock.call("add_log", message, color)