mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-12 00:15:54 +00:00
Add FSM components for player and enemy state management, including initialization and module resolution
This commit is contained in:
parent
18683c0680
commit
b6cc5a00e8
57 changed files with 526 additions and 506 deletions
|
|
@ -1,5 +1,6 @@
|
|||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using Cirno.Scripts.Components.FSM;
|
||||
using Godot;
|
||||
using GTweens.Builders;
|
||||
using GTweens.Easings;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue