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Add FSM components for player and enemy state management, including initialization and module resolution
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57 changed files with 526 additions and 506 deletions
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using Godot;
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using Cirno.Scripts.Components.FSM;
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using Godot;
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namespace Cirno.Scripts.Resources.Events;
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using System.Threading;
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using System.Threading.Tasks;
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using Cirno.Scripts.Components.FSM;
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using Godot;
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using GTweens.Builders;
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using GTweens.Easings;
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using Cirno.Scripts.Components.FSM.Player;
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using Cirno.Scripts.Components.FSM;
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using Cirno.Scripts.Components.FSM.Player;
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using Cirno.Scripts.Controllers;
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using Godot;
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