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Add FSM components for player and enemy state management, including initialization and module resolution
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57 changed files with 526 additions and 506 deletions
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@ -7,5 +7,5 @@ namespace Cirno.Scripts.Components.FSM;
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public interface IFSMStorage
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{
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public IEnumerable<LootDrop> LootDrops { get; }
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public Node2D RootAsNode { get; }
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public Node RootAsNode { get; }
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}
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