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Bullet spawners in editor and bullets come out at the spanwer position
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16 changed files with 288 additions and 169 deletions
15
3D/TrenchBroom/EntityDefinitions/base/Script_path.tres
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15
3D/TrenchBroom/EntityDefinitions/base/Script_path.tres
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[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=2 format=3 uid="uid://cy0telb0x1l4k"]
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[ext_resource type="Script" uid="uid://6o4wbl0iau0v" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_qpt1x"]
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[resource]
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script = ExtResource("1_qpt1x")
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classname = "ScriptPath"
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description = "Path of a script"
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class_properties = {
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"script_path": ""
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}
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class_property_descriptions = {
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"script_path": "The path or UID of the script"
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}
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metadata/_custom_type_script = "uid://6o4wbl0iau0v"
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