Bullet spawners in editor and bullets come out at the spanwer position

This commit is contained in:
Marco 2025-07-09 15:05:50 +02:00
commit b64e096661
16 changed files with 288 additions and 169 deletions

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[gd_resource type="Resource" script_class="FuncGodotFGDBaseClass" load_steps=2 format=3 uid="uid://cy0telb0x1l4k"]
[ext_resource type="Script" uid="uid://6o4wbl0iau0v" path="res://addons/func_godot/src/fgd/func_godot_fgd_base_class.gd" id="1_qpt1x"]
[resource]
script = ExtResource("1_qpt1x")
classname = "ScriptPath"
description = "Path of a script"
class_properties = {
"script_path": ""
}
class_property_descriptions = {
"script_path": "The path or UID of the script"
}
metadata/_custom_type_script = "uid://6o4wbl0iau0v"