Chests and strafing speed

This commit is contained in:
Marco 2025-01-28 14:05:38 +01:00
commit b645e1724e
17 changed files with 286 additions and 21 deletions

View file

@ -1,4 +1,4 @@
[gd_scene load_steps=38 format=4 uid="uid://bv451a8wgty4u"]
[gd_scene load_steps=39 format=4 uid="uid://bv451a8wgty4u"]
[ext_resource type="Script" path="res://Scripts/GameManager.cs" id="1_8tmoj"]
[ext_resource type="PackedScene" uid="uid://bghghp5ep4w2j" path="res://Scenes/player.tscn" id="2_8mh54"]
@ -24,6 +24,7 @@
[ext_resource type="PackedScene" uid="uid://cymtsmui4yo17" path="res://Scenes/Keycard_Pad.tscn" id="20_0aphx"]
[ext_resource type="PackedScene" uid="uid://dkwi1hu1bixoe" path="res://Scenes/HUD/HUD.tscn" id="22_krk0o"]
[ext_resource type="Script" path="res://Scenes/CameraTarget.gd" id="24_0c2yt"]
[ext_resource type="PackedScene" uid="uid://djf0y08ix66fn" path="res://Scenes/Interactable/Chest.tscn" id="25_4b2ed"]
[sub_resource type="NavigationPolygon" id="NavigationPolygon_lnwgu"]
vertices = PackedVector2Array(8, 8, -8, 8, -8, -8, 8, -8)
@ -431,3 +432,6 @@ script = ExtResource("24_0c2yt")
[node name="PlayerStartPosition" type="Marker2D" parent="."]
position = Vector2(-779, -160)
[node name="Chest" parent="." instance=ExtResource("25_4b2ed")]
position = Vector2(-760, -169)