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Disable HUD on dialogue
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2 changed files with 6 additions and 0 deletions
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@ -190,6 +190,9 @@ public partial class GlobalState : Node
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public void SaveGame()
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{
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var items = InventoryManager.Instance.Save();
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SessionSettings.Items = items;
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var serializedSavedata = new Godot.Collections.Dictionary<string, Variant>()
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{
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{ "Items", items },
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