Explosions

This commit is contained in:
MaddoScientisto 2025-02-09 21:34:50 +01:00
commit b4a35ac3d4
7 changed files with 134 additions and 30 deletions

View file

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[gd_scene load_steps=4 format=3 uid="uid://h11o0et1y54v"]
[ext_resource type="Script" path="res://Scripts/Bullet.cs" id="1_f0epf"]
[ext_resource type="Texture2D" uid="uid://b2bp03a70cpyd" path="res://Sprites/Explosion1.png" id="2_gmwb3"]
[sub_resource type="CircleShape2D" id="CircleShape2D_jxptd"]
radius = 12.0
[node name="Bullet" type="Area2D" groups=["bullets"]]
collision_layer = 136
collision_mask = 87
script = ExtResource("1_f0epf")
Speed = 0.0
Damage = 10.0
metadata/_edit_group_ = true
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("2_gmwb3")
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource("CircleShape2D_jxptd")
[node name="Node2D" type="Node2D" parent="."]
editor_description = "Player Bullet"
[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
[connection signal="area_entered" from="." to="." method="_on_area_entered"]
[connection signal="body_entered" from="." to="." method="_on_body_entered"]
[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="_on_visible_on_screen_notifier_2d_screen_exited"]