Reticule cursor for gameplay

This commit is contained in:
Marco 2025-05-08 12:32:16 +02:00
commit b40f32bf5e
7 changed files with 76 additions and 8 deletions

View file

@ -62,6 +62,7 @@ public partial class PauseMenu : Control
private void QuitButtonOnPressed()
{
_gameManager.Unpause();
GlobalState.Instance.ChangeCursor(true);
GlobalState.Instance.GotoScene(MainMenuScene);
//GetTree().ChangeSceneToFile(MainMenuScene);
}