Moved boss data to resource

This commit is contained in:
Marco 2025-03-04 15:00:39 +01:00
commit b0d5edc84e
6 changed files with 27 additions and 23 deletions

View file

@ -14,7 +14,10 @@
[sub_resource type="Resource" id="Resource_ygnne"]
script = ExtResource("4_mmsvp")
BossName = &"Marisa"
Phases = Array[ExtResource("3_prj5f")]([ExtResource("2_q4m3q")])
PortraitTexture = ExtResource("7_h84or")
HudPrefab = ExtResource("6_r0018")
metadata/_custom_type_script = "uid://inasa76li3ym"
[sub_resource type="CircleShape2D" id="CircleShape2D_8gtts"]
@ -34,10 +37,7 @@ collision_layer = 16
collision_mask = 9
script = ExtResource("1_4dxms")
BossName = "Marisa"
Phases = Array[Resource]([ExtResource("2_q4m3q")])
BossScript = SubResource("Resource_ygnne")
BossHudPrefab = ExtResource("6_r0018")
_bossPortraitTexture = ExtResource("7_h84or")
Health = 200.0
metadata/_edit_group_ = true

View file

@ -1,14 +1,8 @@
[gd_scene load_steps=18 format=3 uid="uid://d1rlw6ddpmrn8"]
[gd_scene load_steps=12 format=3 uid="uid://d1rlw6ddpmrn8"]
[ext_resource type="Script" uid="uid://bjs2u8gogvs03" path="res://Scripts/Actors/Boss.cs" id="1_na4uq"]
[ext_resource type="Resource" uid="uid://ks6fypeil6gk" path="res://Resources/BossPhases/TestBoss1.tres" id="2_1rhf6"]
[ext_resource type="Texture2D" uid="uid://bcqgke6dthlrj" path="res://Sprites/Actors/Rumia.png" id="2_7k5gp"]
[ext_resource type="Resource" uid="uid://ddb5dqocmk6x7" path="res://Resources/BossPhases/Rumia_NS2.tres" id="2_eyxw4"]
[ext_resource type="Resource" uid="uid://hy1alw04fbds" path="res://Resources/BossPhases/Rumia_Lasers.tres" id="2_p8j4e"]
[ext_resource type="Script" uid="uid://c4qmuxjhheahr" path="res://Scripts/Components/ProximityPlayerDetection.cs" id="3_gka5j"]
[ext_resource type="Resource" uid="uid://ccj0cqbveey8c" path="res://Resources/BossPhases/Rumia_SP1.tres" id="3_j7lbl"]
[ext_resource type="Texture2D" uid="uid://csuprfskdo1qp" path="res://Sprites/Portraits/Rumia.png" id="4_at5iq"]
[ext_resource type="PackedScene" uid="uid://bwlstkdibs7oc" path="res://Scenes/HUD/BossHud.tscn" id="4_ehp8q"]
[ext_resource type="PackedScene" uid="uid://crry0rgk7a8sm" path="res://Scenes/Weapons/BaseWeapon.tscn" id="4_xc6nm"]
[ext_resource type="PackedScene" uid="uid://cuixq5ex0j40h" path="res://Scenes/enemyBullet.tscn" id="5_g1p0m"]
[ext_resource type="Resource" uid="uid://d2l607uabv3d6" path="res://Resources/BossPhases/Rumia_Boss_Script.tres" id="6_ifwrk"]
@ -31,11 +25,8 @@ collision_layer = 16
collision_mask = 9
script = ExtResource("1_na4uq")
BossName = "Rumia"
Phases = Array[Resource]([ExtResource("2_1rhf6"), ExtResource("3_j7lbl"), ExtResource("2_eyxw4"), ExtResource("2_p8j4e")])
BossScript = ExtResource("6_ifwrk")
BossHudPrefab = ExtResource("4_ehp8q")
CameraOffset = Vector2(0, 32)
_bossPortraitTexture = ExtResource("4_at5iq")
Health = 200.0
metadata/_edit_group_ = true

View file

@ -214,7 +214,7 @@ SpawnMarkers = Dictionary[int, NodePath]({
2: NodePath("Factory Tilemaps/LevelProps/BossDebugTeleporterDestination"),
255: NodePath("Factory Tilemaps/Debug Room/DebugRoomStartPosition")
})
StartingEquipment = Array[ExtResource("6_8tdlb")]([ExtResource("4_swym2"), ExtResource("5_nqier")])
StartingEquipment = [ExtResource("4_swym2"), ExtResource("5_nqier")]
MapStartData = SubResource("Resource_6sau4")
metadata/_edit_lock_ = true
@ -972,7 +972,7 @@ position = Vector2(-2000, -736)
[node name="ControlPad8" parent="Factory Tilemaps/LevelProps" node_paths=PackedStringArray("Targets") instance=ExtResource("12_hfkf1")]
position = Vector2(-2027, -735)
Targets = [NodePath("../HorizontalForceField")]
Requirements = Array[ExtResource("6_8tdlb")]([ExtResource("84_ma1ta")])
Requirements = [ExtResource("84_ma1ta")]
[node name="IcicleRepeater2" parent="Factory Tilemaps/LevelProps" instance=ExtResource("32_xof4a")]
position = Vector2(-923, 69)