Wall emitters and traps

This commit is contained in:
MaddoScientisto 2025-03-10 21:47:35 +01:00
commit ae1ed50043
11 changed files with 261 additions and 5 deletions

View file

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[gd_scene load_steps=4 format=3 uid="uid://b4gugris5j5kd"]
[ext_resource type="Script" uid="uid://uq50svtj2muh" path="res://Scripts/Activables/BulletEmitter.cs" id="1_kaaee"]
[ext_resource type="Script" uid="uid://c6467d6yx50qh" path="res://Scripts/Components/BulletSpawner.cs" id="2_dj8i8"]
[ext_resource type="Texture2D" uid="uid://b6xatixd2u1wn" path="res://Sprites/Actors/WallEmitter.png" id="3_dj8i8"]
[node name="BulletEmitter" type="Node2D"]
script = ExtResource("1_kaaee")
EmissionRotation = 90.0
[node name="BulletSpawner" type="Node2D" parent="."]
script = ExtResource("2_dj8i8")
[node name="Sprite2D" type="Sprite2D" parent="."]
texture = ExtResource("3_dj8i8")