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Updated to Godot 4.5 Beta 2
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42 changed files with 3 additions and 551 deletions
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@ -10,37 +10,20 @@
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script = ExtResource("3_p1i4g")
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TimeInSeconds = 0.5
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ModifierType = 2
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Value = 0.0
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Continuous = false
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[sub_resource type="Resource" id="Resource_wk3la"]
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script = ExtResource("4_6wavh")
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TimeInSeconds = 0.8
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ModifierType = 0
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Value = 5.0
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Continuous = false
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[resource]
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script = ExtResource("5_fqpy4")
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BulletResource = ExtResource("1_u1m81")
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EmitterOffset = Vector3(0, 0, 0)
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bulletCount = 12
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rotationSpeed = 0.0
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_rotationOffset = 45.0
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duration = 0.8
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spread = 180.0
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burstInterval = 1.0
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ShotsPerBurst = 100
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BurstRate = 0.0
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_targetPlayer = true
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_predictPlayer = false
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OverrideOwner = false
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Owner = 0
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OverrideDamageType = false
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DamageType = 0
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OverrideControllable = false
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Controllable = false
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OverrideCreationModifier = false
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TimeModifiers = Array[ExtResource("2_hpyh2")]([SubResource("Resource_xt3r4"), SubResource("Resource_wk3la")])
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WaitForCompletion = true
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metadata/_custom_type_script = "uid://bxiprx5nwmpnu"
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