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Updated to Godot 4.5 Beta 2
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42 changed files with 3 additions and 551 deletions
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@ -6,7 +6,6 @@
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[sub_resource type="Resource" id="Resource_qh6j2"]
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script = ExtResource("2_mvfwl")
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HealPercentage = 25.0
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ResourceType = 1
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metadata/_custom_type_script = "uid://bxgjw8wis5l0t"
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@ -17,14 +16,11 @@ ShortName = &"Shield"
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ItemDescription = &"Recharges the shield by 25%"
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ItemKey = &"SHIELD"
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Item = 8
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Tier = 0
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Price = 3
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ItemEffect = SubResource("Resource_qh6j2")
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Amount = 1
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Max = 10
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PickupIfMaxed = false
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ConsumeOnUse = true
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UiType = 0
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Selectable = true
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AutoPickup = true
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InventorySprite = ExtResource("1_0hq6q")
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