Updated to Godot 4.5 Beta 2

This commit is contained in:
Marco 2025-07-02 16:40:12 +02:00
commit ad58895ba8
42 changed files with 3 additions and 551 deletions

View file

@ -54,16 +54,9 @@ MaxHealth = 10.0
MovementSpeed = 40.0
Weapon = ExtResource("7_u7yd8")
LootDrops = Array[ExtResource("2_ivudp")]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])
MotivationReward = 4.0
PredictPlayer = false
PlayerDetectionRange = 90.0
ViewRange = 120.0
AlarmReactRange = 150.0
PlayerDisengageRange = 500.0
StrafeSpeed = 25.0
MaxStrafeDistance = 32.0
MinStrafeDistance = 16.0
ResponseTime = 0.5
IconSprite = SubResource("AtlasTexture_n54y5")
AnimationFrames = ExtResource("1_n54y5")
metadata/_custom_type_script = "uid://cd5o0ceb50jki"