Drown animation

This commit is contained in:
Marco 2025-03-11 17:58:46 +01:00
commit aa2de85f9a
16 changed files with 264 additions and 14 deletions

View file

@ -195,7 +195,7 @@ ActivationType = 0
Targets = Array[NodePath]([NodePath("../Rumia")])
WaitForCompletion = true
[sub_resource type="Resource" id="Resource_bwt6v"]
[sub_resource type="Resource" id="Resource_gd7x4"]
resource_local_to_scene = true
script = ExtResource("49_0si7g")
Target = NodePath(".")
@ -798,7 +798,7 @@ Events = Array[ExtResource("42_gd7x4")]([SubResource("Resource_068l7"), SubResou
[node name="BossBattleStartScript" parent="Factory Tilemaps/LevelProps" instance=ExtResource("43_kf3qc")]
position = Vector2(-1487, -396)
Events = Array[ExtResource("42_gd7x4")]([SubResource("Resource_4f4id"), SubResource("Resource_s2o7m"), SubResource("Resource_b1dht"), SubResource("Resource_xrgpy"), SubResource("Resource_bwt6v")])
Events = Array[ExtResource("42_gd7x4")]([SubResource("Resource_4f4id"), SubResource("Resource_s2o7m"), SubResource("Resource_b1dht"), SubResource("Resource_xrgpy"), SubResource("Resource_gd7x4")])
[node name="Enemy13" parent="Factory Tilemaps/LevelProps" instance=ExtResource("47_u1ve6")]
position = Vector2(-1657, -788)