Delay start for animation

This commit is contained in:
Marco 2025-03-03 10:58:20 +01:00
commit a9a7b234fb
9 changed files with 108 additions and 23 deletions

View file

@ -477,7 +477,7 @@ SpawnMarkers = Dictionary[int, NodePath]({
2: NodePath("Factory Tilemaps/LevelProps/BossDebugTeleporterDestination"),
255: NodePath("Factory Tilemaps/Debug Room/DebugRoomStartPosition")
})
StartingEquipment = Array[ExtResource("6_8tdlb")]([ExtResource("4_swym2"), ExtResource("5_nqier")])
StartingEquipment = [ExtResource("4_swym2"), ExtResource("5_nqier")]
MapStartData = SubResource("Resource_6sau4")
metadata/_edit_lock_ = true
@ -923,7 +923,7 @@ position = Vector2(-1506, -188)
Events = Array[Object]([SubResource("Resource_hppa0")])
[node name="LevelStartTrigger" parent="Factory Tilemaps/LevelProps" instance=ExtResource("43_kf3qc")]
position = Vector2(-776, -160)
position = Vector2(-808, -166)
scale = Vector2(1.455, 1.455)
Events = Array[Object]([SubResource("Resource_5er5x"), SubResource("Resource_b25hy")])