Automatic tile avoidance

This commit is contained in:
Marco 2025-03-25 13:51:35 +01:00
commit a861c331da
6 changed files with 94 additions and 20 deletions

View file

@ -1,6 +1,18 @@
using Godot;
using System;
using System.Threading.Tasks;
public partial class NavigationMap : NavigationRegion2D
{
public override void _Ready()
{
_ = RecalculateNavigation();
}
private async Task RecalculateNavigation()
{
await Task.Delay(300);
this.BakeNavigationPolygon();
}
}