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Concurrent audio limit and volume limiter
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parent
f2670cb1e7
commit
a533f93361
11 changed files with 162 additions and 6 deletions
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@ -1,8 +1,9 @@
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[gd_scene load_steps=5 format=3 uid="uid://b1qnfiuokpvsr"]
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[gd_scene load_steps=6 format=3 uid="uid://b1qnfiuokpvsr"]
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[ext_resource type="Texture2D" uid="uid://cybpmpb0d8yva" path="res://Sprites/Projectile.png" id="1_2eu87"]
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[ext_resource type="Script" uid="uid://dsa4b75hdig8p" path="res://Scripts/Bullet.cs" id="1_jvxw3"]
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[ext_resource type="AudioStream" uid="uid://cjg8r7bthkfsy" path="res://SFX/Laser_shoot 11.wav" id="3_8bitv"]
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[ext_resource type="Script" uid="uid://dwnqgkuj6bgay" path="res://Scripts/Misc/LimitedAudioPlayer.cs" id="4_jxgah"]
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[sub_resource type="CircleShape2D" id="CircleShape2D_jxptd"]
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radius = 2.23607
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@ -30,6 +31,8 @@ stream = ExtResource("3_8bitv")
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autoplay = true
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bus = &"Effects"
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area_mask = 8
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script = ExtResource("4_jxgah")
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AudioName = &"ICE_BULLET"
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[connection signal="area_entered" from="." to="." method="_on_area_entered"]
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[connection signal="body_entered" from="." to="." method="_on_body_entered"]
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