Rumia's patterns

This commit is contained in:
Marco 2025-07-01 18:26:57 +02:00
commit a344ed8b72
12 changed files with 343 additions and 36 deletions

View file

@ -1,24 +1,22 @@
[gd_resource type="Resource" script_class="BulletResource" load_steps=3 format=3 uid="uid://ct86iyo1nbo30"]
[gd_resource type="Resource" script_class="BulletResource" load_steps=4 format=3 uid="uid://ct86iyo1nbo30"]
[ext_resource type="PackedScene" uid="uid://dtcn342i4l847" path="res://Scenes/Weapons/Bullets/enemyBullet_small_green_3D.tscn" id="1_wkmu4"]
[ext_resource type="Texture2D" uid="uid://dmwi86k7hr8sl" path="res://Sprites/Bullets/small_bullet_green.png" id="2_6qn5t"]
[ext_resource type="Script" uid="uid://dslyrfcej3g2n" path="res://Scripts/Resources/BulletResource.cs" id="2_krx1r"]
[resource]
script = ExtResource("2_krx1r")
BulletScene = ExtResource("1_wkmu4")
BulletSprite = ExtResource("2_6qn5t")
BulletSize = 0.08
BulletSpeed = 6.0
Direction = Vector2(1, 0)
BulletDamage = 20.0
MaxDamage = 1.0
Knockback = 1.0
LifeTime = 20.0
DestroyOnCollision = false
Owner = 2
DamageType = 0
RotateSprite = false
Controllable = false
Freezable = true
Grazeable = true
GrazeValue = 1.0
Attributes = 34
TimeModifiers = []