Player movement and camera

This commit is contained in:
Marco 2025-06-11 15:28:26 +02:00
commit a324f2e347
43 changed files with 1777 additions and 316 deletions

View file

@ -84,7 +84,7 @@ public abstract partial class ElevatorMovementState : BaseState<ElevatorState, E
private async Task MovePlayerToCenter()
{
var tween = GTweenSequenceBuilder.New()
.Append(PlayerBody.TweenPosition(this.Position, 0.2f))
.Append(PlayerBody.TweenPosition(MainObject.Position, 0.2f))
.Build();
await tween.PlayAsync(CancellationToken.None);