mirror of
https://gitlab.com/MaddoScientisto/cirnogodot.git
synced 2026-06-04 04:05:54 +00:00
Player movement and camera
This commit is contained in:
parent
ed656f00bb
commit
a324f2e347
43 changed files with 1777 additions and 316 deletions
|
|
@ -5,7 +5,7 @@ using Godot.Collections;
|
|||
|
||||
namespace Cirno.Scripts.Components.FSM;
|
||||
|
||||
public abstract partial class BaseState<TKey, TType> : Node2D, IState<TKey, TType>
|
||||
public abstract partial class BaseState<TKey, TType> : Node, IState<TKey, TType>
|
||||
where TKey : notnull
|
||||
where TType : Node
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue