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Player movement and camera
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parent
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commit
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43 changed files with 1777 additions and 316 deletions
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@ -3,26 +3,25 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://0op1cja0p58s"
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path.s3tc="res://.godot/imported/Floor260.png-a45c0681e30ad9a5f118331ca5c3bf20.s3tc.ctex"
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path="res://.godot/imported/Floor260.png-a45c0681e30ad9a5f118331ca5c3bf20.ctex"
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metadata={
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"imported_formats": ["s3tc_bptc"],
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"vram_texture": true
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"vram_texture": false
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}
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[deps]
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source_file="res://textures/Floors/Floor260.png"
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dest_files=["res://.godot/imported/Floor260.png-a45c0681e30ad9a5f118331ca5c3bf20.s3tc.ctex"]
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dest_files=["res://.godot/imported/Floor260.png-a45c0681e30ad9a5f118331ca5c3bf20.ctex"]
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[params]
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compress/mode=2
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compress/mode=3
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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