New player add method

This commit is contained in:
Marco 2025-01-22 11:35:37 +01:00
commit a235183c61
8 changed files with 116 additions and 58 deletions

View file

@ -1,11 +1,10 @@
[gd_scene load_steps=28 format=3 uid="uid://bghghp5ep4w2j"]
[gd_scene load_steps=27 format=3 uid="uid://bghghp5ep4w2j"]
[ext_resource type="Script" path="res://Scripts/PlayerMovement.cs" id="1_m27vu"]
[ext_resource type="Texture2D" uid="uid://la06powu57hu" path="res://Sprites/Cirno_Big.png" id="2_bwf6x"]
[ext_resource type="PackedScene" uid="uid://b1qnfiuokpvsr" path="res://Scenes/Weapons/bullet.tscn" id="2_ov36d"]
[ext_resource type="PackedScene" uid="uid://chkpk7erlqajg" path="res://Scenes/Selector.tscn" id="3_8wt6s"]
[ext_resource type="Script" path="res://addons/smoothing/smoothing_2d.gd" id="4_j4xhu"]
[ext_resource type="Script" path="res://Scenes/CameraTarget.gd" id="5_cxvyt"]
[ext_resource type="PackedScene" uid="uid://cfb3nsay84xdb" path="res://Scenes/Weapons/crosshair.tscn" id="6_l43rf"]
[ext_resource type="Script" path="res://Scenes/InteractionController.cs" id="7_uvgjg"]
[ext_resource type="PackedScene" uid="uid://crry0rgk7a8sm" path="res://Scenes/Weapons/BaseWeapon.tscn" id="9_wblq0"]
@ -176,9 +175,6 @@ hframes = 3
vframes = 4
frame = 1
[node name="CameraTarget" type="Node2D" parent="Smoothing2D"]
script = ExtResource("5_cxvyt")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="Smoothing2D" groups=["player_sprite"]]
y_sort_enabled = true
sprite_frames = SubResource("SpriteFrames_q0rt3")