Difficulty Selection

This commit is contained in:
Marco 2025-04-08 15:02:41 +02:00
commit a2319b3b88
21 changed files with 188 additions and 55 deletions

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@ -1,5 +1,6 @@
using System;
using System.Collections.Generic;
using Cirno.Scripts.Enums;
namespace Cirno.Scripts.Utils;
@ -8,6 +9,7 @@ public class SessionSettings
public bool SkipDialogues { get; set; } = false;
public bool GodMode { get; set; } = false;
public DifficultyLevel Difficulty { get; set; } = DifficultyLevel.Normal;
public bool AllowSaving { get; set; } = false;
public Godot.Collections.Dictionary<string, int> Items { get; set; } = new();