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Difficulty Selection
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21 changed files with 188 additions and 55 deletions
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@ -1,5 +1,6 @@
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using System;
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using System.Collections.Generic;
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using Cirno.Scripts.Enums;
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namespace Cirno.Scripts.Utils;
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@ -8,6 +9,7 @@ public class SessionSettings
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public bool SkipDialogues { get; set; } = false;
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public bool GodMode { get; set; } = false;
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public DifficultyLevel Difficulty { get; set; } = DifficultyLevel.Normal;
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public bool AllowSaving { get; set; } = false;
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public Godot.Collections.Dictionary<string, int> Items { get; set; } = new();
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