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Boss teleporter
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d5eda3c7b4
commit
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10 changed files with 178 additions and 13 deletions
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@ -67,6 +67,8 @@ public partial class RogueliteRoom : Node2D
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private List<RoomConnection> _connections = [];
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private List<EnemyFSMProxy> _enemies = [];
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public List<TeleporterMarker> Teleporters { get; private set; } = [];
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private Array<EnemyResource> SpawnableEnemies => RoomResource.SpawnableEnemies;
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private BlackCover _shroud;
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@ -340,7 +342,7 @@ public partial class RogueliteRoom : Node2D
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if (!hasLoot)
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{
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GD.Print("Ran out of loot to spawn");
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return;
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continue;
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}
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var chest = marker.CreateChild<Chest>(MapTheme.ChestPrefab);
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@ -348,8 +350,13 @@ public partial class RogueliteRoom : Node2D
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chest.LootTable.Add(loot);
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}
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}
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else if (markerNode is TeleporterMarker teleporterMarker)
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{
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var tp = teleporterMarker.Spawn(MapTheme);
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MapTheme.TeleportersList.Add(tp);
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Teleporters.Add(tp);
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}
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}
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}
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@ -1,6 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Cirno.Scripts.Actors;
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using Cirno.Scripts.Enums;
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using Cirno.Scripts.Resources;
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using Cirno.Scripts.Resources.Roguelite;
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@ -41,8 +42,10 @@ public partial class RogueliteRoomManager : Node2D
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[Export] public int MaxTreasures = 2;
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[Export] public int MinShops = 1;
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[Export] public int MaxShops = 1;
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[Export] public ulong Seed = 0;
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[Export] public string ManualSeed { get; private set; }
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private ulong _seed;
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[Export] public Vector2I TileSize { get; set; } = new Vector2I(16, 16);
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[Export] public Vector2I RoomSizeInTiles { get; set; } = new Vector2I(20, 10);
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@ -93,12 +96,27 @@ public partial class RogueliteRoomManager : Node2D
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public List<RoomConnection> Connections => _connections;
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private void SetSeed()
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{
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if (!string.IsNullOrWhiteSpace(ManualSeed) && ulong.TryParse(ManualSeed, out var seed))
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{
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_seed = seed;
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}
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else
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{
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var rng = new RandomNumberGenerator();
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_seed = rng.GetSeed();
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rng.Dispose();
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}
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GD.Print($"Seed: {_seed}");
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}
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private void GenerateStraightLineDungeon()
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{
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if (Seed > 0)
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{
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GD.Seed(Seed);
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}
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SetSeed();
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MapTheme.MakeChestLootQueue();
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MapTheme.TeleportersList = [];
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Vector2I origin = Vector2I.Zero;
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var starterRoom = MapTheme.Rooms.Where(r => r.Type == RoomType.Starter).PickRandom();
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@ -121,7 +139,7 @@ public partial class RogueliteRoomManager : Node2D
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var shuffledOffshoots = offshoots.Shuffle().ToList();
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MapTheme.MakeChestLootQueue();
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// var offshootsQueue = new Queue<RoomType>();
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// offshootsQueue.EnqueueRange(shuffledOffshoots);
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@ -235,12 +253,34 @@ public partial class RogueliteRoomManager : Node2D
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//return _roomGrid.ContainsKey(neighborPos);
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});
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}
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// Debug teleporter matching
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MatchBossTeleporter();
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EmitSignalMapCreated();
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//CallDeferred(MethodName.OpenStartDoorsDeferred, spawnedBeginRoom);
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}
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private void MatchBossTeleporter()
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{
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var bossTeleporters = MapTheme.TeleportersList.Where(x => x.Type is TeleporterMarkerType.Boss);
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foreach (var teleporterMarker in bossTeleporters)
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{
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var bossRoom = SpawnedRooms.FirstOrDefault(x => x.RoomResource.Type is RoomType.Boss);
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if (bossRoom is null) return;
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var teleporter = bossRoom.Teleporters.FirstOrDefault(x =>
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x.Type is TeleporterMarkerType.Receiver or TeleporterMarkerType.InvisibleReceiver);
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if (teleporter is null) return;
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teleporterMarker.SpawnedTeleporter.Target = teleporter.SpawnedTeleporter;
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}
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}
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private RogueliteRoom TrySpawnRoom(List<RogueliteRoomResource> roomsList, RogueliteRoom lastRoom,
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Direction direction)
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{
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