Boss teleporter

This commit is contained in:
Marco 2025-04-29 18:14:09 +02:00
commit a1e87af061
10 changed files with 178 additions and 13 deletions

View file

@ -110,7 +110,7 @@ Controllable = false
Freezable = true
Grazeable = true
GrazeValue = 1.0
TimeModifiers = null
TimeModifiers = []
metadata/_custom_type_script = "uid://dslyrfcej3g2n"
[sub_resource type="Resource" id="Resource_we0cr"]

View file

@ -1,4 +1,4 @@
[gd_resource type="Resource" script_class="RogueliteMapTheme" load_steps=55 format=3 uid="uid://cw6868vuvuynh"]
[gd_resource type="Resource" script_class="RogueliteMapTheme" load_steps=56 format=3 uid="uid://cw6868vuvuynh"]
[ext_resource type="Script" uid="uid://bwtif3if3ea0u" path="res://Scripts/Resources/RogueliteMapTheme.cs" id="1_2rtdw"]
[ext_resource type="Resource" uid="uid://cltxhkrqp055v" path="res://Resources/Items/Money_Pickup.tres" id="1_ae3bb"]
@ -46,6 +46,7 @@
[ext_resource type="Resource" uid="uid://bdpbekqhuuq4l" path="res://Resources/Items/Shield_Extend_Pickup.tres" id="41_tsgja"]
[ext_resource type="Resource" uid="uid://ciybnocjfpshh" path="res://Resources/Items/Heart_Extend_Pickup.tres" id="42_qo6vk"]
[ext_resource type="PackedScene" uid="uid://c21m7w5ahpsd0" path="res://Scenes/Activable/Shroud.tscn" id="43_3kwn2"]
[ext_resource type="PackedScene" uid="uid://byms2dhliyux0" path="res://Scenes/Actors/teleporter.tscn" id="43_to7mi"]
[ext_resource type="Resource" uid="uid://bgcgeg187vg1h" path="res://Resources/Items/IcicleRepeater.tres" id="45_f7mru"]
[ext_resource type="Resource" uid="uid://dau0s8ob7qnpc" path="res://Resources/Items/IceShotgun.tres" id="46_3kwn2"]
[ext_resource type="Resource" uid="uid://brsukcuyoq364" path="res://Resources/Items/NuclearGunPickup.tres" id="47_to7mi"]
@ -87,6 +88,7 @@ VendingMachinePrefab = ExtResource("30_exyjy")
KeyCardsPrefabs = Array[PackedScene]([ExtResource("5_0lwa1"), ExtResource("6_03ih2"), ExtResource("7_modrh"), ExtResource("8_exyjy")])
ShroudPrefab = ExtResource("43_3kwn2")
PointItemResource = ExtResource("5_ga54h")
TeleporterPrefab = ExtResource("43_to7mi")
ChestChance = 15.0
EnemyDropChance = 40.0
ChestLootTable = SubResource("Resource_nnvxo")