Selector position fix

This commit is contained in:
MaddoScientisto 2025-03-23 17:08:04 +01:00
commit a18dc11eb3
9 changed files with 10 additions and 8 deletions

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@ -45,7 +45,7 @@ EnemyName = &"Fairy Guard"
EnemyKey = &"FAIRY_GUARD"
PrefabPath = &"res://Scenes/Actors/FairyGuard_New.tscn"
MaxHealth = 4.0
MovementSpeed = 30.0
MovementSpeed = 40.0
Weapon = ExtResource("7_xlxdc")
LootDrops = Array[ExtResource("2_ivudp")]([SubResource("Resource_c8nix"), SubResource("Resource_gs2l3"), SubResource("Resource_sqnvg"), SubResource("Resource_5tyar"), SubResource("Resource_48xq6")])
PlayerDetectionRange = 90.0